These changes are not live yet. They will be live on June 22nd 2018.

Hey all,

today is the day I'm revealing the entirety of the remaining new mythic items coming to Mythic Survival in June! The set release date for all of these is June 22nd, but depending on how fast/slow I am this may be a bit earlier or later.

To recap, these are the new mythic items that are coming to the game:
  • Spellbook (Spirit Reap): Right Click: Launch a projectile which puts the victim player into spiritwalk (spectator) mode upon impact, after which they die. During spiritwalk, they can possess other players and latch on to them during teleport, but they cannot teleport themselves. Increasing your Arcanology skill increases projectile speed & range. (counterpart to Spellbook (Spiritwalk))
  • Possession Engine: Right Click: Take control of a random monster in the same world until you die. This triggers a 3-minute combat tag and cannot be used while combat tagged. (counterpart to Mob Spawner)
  • Unholy Totem: If this is in your inventory when you kill another player, you get to open their ender chest and this gets destroyed. (counterpart to Totem of Safekeeping)
  • Mythic Warp Token: Increase your warp limit by 1, up to a maximum of 50. Must be at 30 warps or more to use this item. (counterpart to Legendary Warp Token)
  • Essence of Death: Right Click: Throw this item. If it hits another player, they add it to their inventory. While this is in your inventory, your maximum health is 1/2 hearts. (counterpart to Essence of Life)
  • Herobrine's Scythe: Unbreakable Diamond...
Hey all,

it did take me some time to do it, but it finally happened. Rewards for the Easter Feast have been handed out!

Here is who got what:
  • Andi931: 5,000 credits
  • Elite_SWAGG: 2,500 credits
  • 8ohmy: 1,000 credits
  • EnderSlayer_357, 129TobY, Virrrre1, jumpingsquirrel, Gladiola: 500 credits each
You can now use these credits however you want! Have fun guys!
These changes are not live yet. They will be live sometime in June.

Hey all,

I am currently working on a new Mythic Survival update, which is going to be fairly big! In this new update, every legendary item is going to get a mythic counterpart, which acts slightly differently than its legendary version.

Over the next few weeks, I'll be revealing one item at a time, so be sure to check this post regularly to be informed of new changes! I'll be revealing new items in the same rhythm as I'm revealing Dungeons & Heroes content, that is every Sunday at 6pm UK time.

To kick things off, here is a list of item names and the first three (actually more like 2.5) items that are confirmed:
  • Spellbook (Spirit Reap): ??? (counterpart to Spellbook (Spiritwalk))
  • Possession Engine: Right Click: Take control of a random monster in the same world until you die. This triggers a 3-minute combat tag and cannot be used while combat tagged. (counterpart to Mob Spawner)
  • Unholy Totem: If this is in your inventory when you kill another player, you get to open their ender chest and this gets destroyed. (counterpart to Totem of Safekeeping)
  • Mythic Warp Token: Increase your warp limit by 1, up to a maximum of 50. Must be at 30 warps or more to use this item. (counterpart to Legendary Warp Token)
  • Essence of Death: Right Click: Throw this item. If it hits another player, they add it to their inventory. While this is in your inventory, your maximum health is 1/2 hearts. (counterpart to Essence of Life)
  • Herobrine's Scythe: ??? (counterpart to...
Hey all,

just a quick post to inform you that the latest Mythic Survival update is now live.

Click here for the full list of changes: http://hardcore-minecraft-pvp.com/t...l-the-most-ambitious-miner-update-v1-7-1.467/

Took me a bit longer because lol uni. Sorry about that.
Hey all,

I'm aware that I have been less than active over the last couple days/weeks. I've received a support ticket from a player containing a few questions I thought you all might appreciate the answer to.

I actually haven't done anything on the game in quite a while. The first two videos on it were pre-recorded because I knew I was going to be busy with uni stuff. I had two assignments to do, and had an oral exam in Japanese this week. The last of the two assignments is due tomorrow, and I literally just finished it 10 mins before writing this post. Now I have two weeks of breathing room until finals start, so I'll try and get some good work done on the server and the game in that time.

Finals will be roughly two weeks from 14th May to 30th May. During that period I'll very likely be absent again, but will make a full return in early June.

I'm sorry about that and realize the Easter rewards are long overdue. I'll probably hand them out with the upcoming Mythic Survival update, but before that let me just show you the final results:
  • 1. Andi931 (31 eggs)
  • 2. Elite_SWAGG (17 eggs)
  • 3. 8ohmy (5 eggs)
  • 4. EnderSlayer_357 & 129TobY (4 eggs)
  • 6. Virrrre1(2 eggs)
  • 7. Gladiola & jumpingsquirrel (1 egg)
I've already explained why I've been absent, and while I don't know for sure, I suspect DragonRibs has something similar going on right...
Hey all!

the second reveal video for Dungeons & Heroes is now out. Watch it below if you haven't already!

Hey all,

I just uploaded the first in a series of upcoming reveal videos for the game Dungeons & Heroes!

In the video, I show you the Knight's skills and talk a little bit about some of the game mechanics you can expect to see when playing the game.

Here's the full video:



From now on, there will be one video every Sunday at 6pm UK time (1pm Eastern Time). Here's the reveal schedule and some hints as to what you will see:
  • April 22nd 2018: Knight Skills & Basic Mechanics (click here to watch)
  • April 29th 2018: Reaper & Rat Grunts (click here to watch)
  • May 6th 2018: Speedy Rat & Shadow Rat
  • May 13th 2018: Cyclops Wizard
  • May 20th 2018: Alarming Treant
  • May 27th 2018: The White Knight
  • June 3rd 2018: Wraith Mage & Night Prowler
  • June 10th 2018: Speedy Treant & Freezing Treant
  • June 17th 2018: Holy Wizard & Shadow Wizard
  • June 24th 2018: Ravaging Hound
This list will be extended as time goes on. Subscribe to my YouTube channel and ring the bell to get a ticket in the notification lottery and perhaps be notified whenever a new reveal video drops.
These changes are now live.
(delayed due to screw Windows reasons)

Hey all,

as previously announced, the new mythic item Steel Miner will soon become obtainable in the game!

This update is going to revisit older bosses and take a look at how relevant boss fights are in general, as well as add more incentive for players to fight harder bosses.

A lot has happened since the first boss, Seething Rage, was added into the game. Players came up with ingenious ideas, from building arenas to fight bosses, all the way to building custom boss farms you can afk in. While these ideas are no doubt awesome and require a lot of hard work, the idea behind bosses is to provide an ever increasing challenge in order to get the latest and greatest in terms of gear and special items.

Therefore, in regards to bosses, the following changes will be made:
  • Seething Rage & Frosting Storm: Those two will now only drop their respective mythic item, and no additional special items. This is to still allow newer players to experience the first boss fights and get a decent reward, as well as to allow them to practice fighting against bosses, while removing the incentive for much more experienced players to farm them for cheap special items.
    This is especially necessary since these are the only two bosses which can be auto-farmed.
  • Seething Rage: The explosion no longer leaves behind fire. This is so that newer players aren't discouraged from fighting bosses should their items get destroyed.
  • Corrupted Wisp: Now drops its mythic item, one epic or better, three rare or better and six uncommon or better special items. This is to balance out the loot among bosses, since Seething Rage & Frosting Storm no longer drop extra special items.
  • Warden of Earth: Now drops its mythic item, two epic or better, five rare or better and ten uncommon or better special items.
  • Eric (New...
The April honor reset is now complete. The following rewards have been given out to the top 3 players:
  • 8ohmy: 1,500 credits. (equivalent of 1 month ELITE)
  • fofada: 1,000 credits. (equivalent of 1 month MASTER)
  • Andi931: 500 credits. (equivalent of 1 month VIP)
Honor is now back to 0, so everyone gets a fresh start!

Next honor reset will be June 1st!
It's finally time! As I've teased so many times over the last couple days, here it is: THE BIG ANNOUNCEMENT

Well, what is it? It's right HERE: Dungeons 2.0!

Dungeons is getting its very own standalone game called "Dungeons & Heroes" (provisional name), which works very much like the Minecraft version: You create your own dungeon and attack other players' dungeons!

But instead of having this post be just a huge wall of text like every other news post, here are some images from the game as it looks right now:

Screen Shot 2018-04-14 at 17.36.04.png

Screen Shot 2018-04-14 at 17.36.27.png

Screen Shot 2018-04-14 at 17.36.56.png

Screen Shot 2018-04-14 at 17.37.07.png

Screen Shot 2018-04-14 at 17.37.21.png

Screen Shot 2018-04-14 at 17.37.25.png

Screen Shot 2018-04-14 at 17.37.37.png

A singleplayer-only demo version of Dungeons & Heroes is scheduled to be released in July 2018, so you can get a feel for the mechanics in this new game! A public beta version featuring a fully playable singleplayer campaign, as well as an online multiplayer mode is expected to launch near the end of 2018.

In addition to what you know from the Minecraft game mode, Dungeons & Heroes will feature the following things:

LOADS of Minions

The minions you see in the screenshots are only a fraction of the amount of minions that'll end up being in the actual game. They all have some super interesting and intriguing mechanics as well! Here are some examples:
  • Rat Grunt (Poisonous): When the enemy hero is hit, they take 20% increased damage for a short time.
  • Speedy Rat: When this minion is damaged below 50% health, increase its attack & movement speed.
  • Reaper: When this minion engages in combat, destroy up to two nearby minions with 5 or less health, and gain +5 health for each minion consumed.
  • Cyclops Wizard: Periodically summon two bats to attack the enemy hero.
  • Shadow Rat: When not attacking the enemy hero, this minion enters stealth and cannot be...